CVE ID | Publié | Description | Score | Gravité |
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A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnerability allows an attacker to cause a denial of service attack. The vulnerability affects SDL2 v2.0.4 and above. SDL-1.x are not affected. | 7.5 |
Haute |
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There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution. | 8.8 |
Haute |
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A flaw was found with the RHSA-2019:3950 erratum, where it did not fix the CVE-2019-13616 SDL vulnerability. This issue only affects Red Hat SDL packages, SDL versions through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow flaw while copying an existing surface into a new optimized one, due to a lack of validation while loading a BMP image, is possible. An application that uses SDL to parse untrusted input files may be vulnerable to this flaw, which could allow an attacker to make the application crash or execute code. | 9.8 |
Critique |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in video/SDL_blit_N.c when called from SDL_SoftBlit in video/SDL_blit.c. | 8.1 |
Haute |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9. There is an out-of-bounds read in the function SDL_InvalidateMap at video/SDL_pixels.c. | 6.5 |
Moyen |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is a SEGV in the SDL function SDL_free_REAL at stdlib/SDL_malloc.c. | 6.5 |
Moyen |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is an out-of-bounds read in the SDL function SDL_FreePalette_REAL at video/SDL_pixels.c. | 6.5 |
Moyen |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is an invalid free error in the SDL function SDL_SetError_REAL at SDL_error.c. | 8.8 |
Haute |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is a NULL pointer dereference in the SDL2_image function IMG_LoadPCX_RW at IMG_pcx.c. | 6.5 |
Moyen |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is a NULL pointer dereference in the SDL stdio_read function in file/SDL_rwops.c. | 6.5 |
Moyen |
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An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is a heap-based buffer overflow in the SDL2_image function IMG_LoadPCX_RW at IMG_pcx.c. | 6.5 |
Moyen |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c. | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c. | 8.1 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c. | 8.1 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c. | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c. | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop). | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c. | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c. | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop). | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c. | 8.8 |
Haute |
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SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c. | 8.1 |
Haute |