SVGPP (SVG++) 1.2.3

CPE Details

SVGPP (SVG++) 1.2.3
1.2.3
2019-06-19
19h36 +00:00
2022-02-17
15h52 +00:00
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CPE Name: cpe:2.3:a:svgpp:svgpp:1.2.3:*:*:*:*:*:*:*

Informations

Vendor

svgpp

Product

svgpp

Version

1.2.3

Related CVE

Open and find in CVE List

CVE ID Published Description Score Severity
CVE-2019-6246 2019-01-13 00h00 +00:00 An issue was discovered in SVG++ (aka svgpp) 1.2.3. After calling the gil::get_color function in Generic Image Library in Boost, the return code is used as an address, leading to an Access Violation because of an out-of-bounds read.
9.8
Critical
CVE-2019-6247 2019-01-13 00h00 +00:00 An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. A heap-based buffer overflow bug in svgpp_agg_render may lead to code execution. In the render_scanlines_aa_solid function, the blend_hline function is called repeatedly multiple times. blend_hline is equivalent to a loop containing write operations. Each call writes a piece of heap data, and multiple calls overwrite the data in the heap.
8.8
High
CVE-2019-6245 2019-01-12 23h00 +00:00 An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. In the function agg::cell_aa::not_equal, dx is assigned to (x2 - x1). If dx >= dx_limit, which is (16384 << poly_subpixel_shift), this function will call itself recursively. There can be a situation where (x2 - x1) is always bigger than dx_limit during the recursion, leading to continual stack consumption.
8.8
High