In environments such as embedded or mobile devices, power can be a limited resource such as a battery, which cannot be automatically replenished by the product itself, and the device might not always be directly attached to a reliable power source. If the product uses too much power too quickly, then this could cause the device (and subsequently, the product) to stop functioning until power is restored, or increase the financial burden on the device owner because of increased power costs.
Normal operation of an application will consume power. However, in some cases, an attacker could cause the application to consume more power than intended, using components such as:
Scope | Impact | Likelihood |
---|---|---|
Availability | DoS: Resource Consumption (Other), DoS: Crash, Exit, or Restart Note: The power source could be drained, causing the application - and the entire device - to cease functioning. |
Name | Organization | Date | Date release | Version |
---|---|---|---|---|
CWE Content Team | MITRE | 2.5 |
Name | Organization | Date | Comment |
---|---|---|---|
CWE Content Team | MITRE | updated Relationships | |
CWE Content Team | MITRE | updated Applicable_Platforms, Relationships | |
CWE Content Team | MITRE | updated Description | |
CWE Content Team | MITRE | updated Relationships, Taxonomy_Mappings | |
CWE Content Team | MITRE | updated Mapping_Notes |